IT & Software

GPU Compiler Software Engineer

Intel Corporation

Toronto · Ontario · Canada

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Develop GPU compiler software for Intel AI platforms in Toronto, combining systems programming with modern compiler infrastructure under a hybrid work model. Contribute to technologies enabling efficient machine learning framework execution.

As an Experienced Hire Compiler Engineer, you will build software for Triton, domain-specific languages, and emerging AI programming models. The work includes compiler front-end, middle-end, and code-generation contributions, alongside runtime integration and open-source participation. You will help address performance, portability, programmability, and scalability across heterogeneous hardware architectures.

Key Responsibilities:

  • Design compiler features for AI programming models and DSLs
  • Test and debug software supporting high-performance GPU kernels
  • Create analyses and transformations that improve application performance
  • Work with architects, compiler engineers, and framework developers
  • Learn emerging AI software and heterogeneous computing technologies

Requirements:

  • Relevant bachelor's degree plus one year of experience
  • Master's degree with zero years or PhD accepted
  • Strong C++ and/or Python programming background
  • Debugging, problem-solving, and systems concepts familiarity
  • Interest in performance optimization or programming languages

Bring systems programming and GPU performance interests to Intel's compiler engineering work supporting AI platforms in Toronto.

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Reference: WJ-4483_1621061 · Posted 14 Nov 2026, 02:57 AM

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